Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Heroes & AI

Notices

Reply
 
Thread Tools Display Modes
Old Dec 19, 2010, 05:21 PM // 17:21   #1
Banned
 
Join Date: Jan 2007
Advertisement

Disable Ads
Default Try to build my air ele hero

Lightning Bolt
Shock Arrow
Shell Shock
GoLE
Chain Lightning
Aura of Restoration
Air Attunement

Not sure about the elite, I think the energy management and spike is good. Shall I pick Invoke Lightning or some Energy Storage Elite?
Shadowlion is offline   Reply With Quote
Old Dec 19, 2010, 05:47 PM // 17:47   #2
Krytan Explorer
 
dagrdagaz's Avatar
 
Join Date: Mar 2010
Location: NL
Profession: E/N
Default

The problem with Lightning Bolt is u actually miss alot moving foes, cos its a projectile.
It also means u need a direct line of sight to hit at all.
I would recommend replacing it with Lightning Strike.

For damage, Invoke Lightning sounds good.
dagrdagaz is offline   Reply With Quote
Old Dec 19, 2010, 05:51 PM // 17:51   #3
Tea Powered
 
Xenomortis's Avatar
 
Join Date: May 2008
Location: UK
Profession: N/
Default

Invoke Lightning
Chain Lightning
Lightning Orb
Shock Arrow
Air Attunement

Pick some other sort of energy management skill. After that there isn't much of use so you might as well use the guy as a platform for some healing or prot (Healing Breeze, Prot Spirit, Aegis, etc).
Xenomortis is offline   Reply With Quote
Old Dec 19, 2010, 06:27 PM // 18:27   #4
Desert Nomad
 
Lanier's Avatar
 
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
Default

If you wanted to stick with the air line, other good support options (to go along with the core damage skills Xenomortis listed) would be blinding flash, shell shock, or a ressurection skill.
Lanier is offline   Reply With Quote
Old Dec 19, 2010, 07:23 PM // 19:23   #5
Wilds Pathfinder
 
Join Date: Aug 2005
Default

Attunement
AoR
BSurge
Shock Arrow
Lightning Javelin
<stuff>
<goes>
<here>
Premium Unleaded is offline   Reply With Quote
Old Dec 19, 2010, 08:56 PM // 20:56   #6
Krytan Explorer
 
Join Date: Dec 2008
Default

Go /d for conviction. It's worth it.
awry is offline   Reply With Quote
Old Dec 20, 2010, 02:05 AM // 02:05   #7
Desert Nomad
 
Voodoo Rage's Avatar
 
Join Date: Mar 2008
Location: Sacramento, CA
Guild: Geezers
Profession: R/
Default

Blinding surge FTW
Voodoo Rage is offline   Reply With Quote
Old Dec 20, 2010, 02:13 AM // 02:13   #8
Grotto Attendant
 
LifeInfusion's Avatar
 
Join Date: May 2005
Location: in the midline
Profession: E/Mo
Default

The problem with air on heroes is it requires more skill to use that the other elements. With AoE you just plop it on a group of mobs (not hard). With single target spikes, you need to prioritize what you're spiking, and blind targets worth blinding (that warrior hammering on your backline, the ranger magebane-ing your WoH, etc.)

You're not going to see an ele hero plop a blind on a warrior and then spike the monk with gale and orb in succession like any good PvP air ele.

I mean, shell shock needs to be put somewhere useful and followed up. It's not like Weaken armor where you can just drop it on a large mob. Also shock arrow can sometimes miss.

B-surge isn't that strong anymore given buffs to Ineptitude. It's more spammy than Ineptitude so it works better against condition removal but it doesn't have that WTF 130-140ish damage (that's shellshock--> invoke on casters) and it isn't in the same line as Arcane Conundrum (caster hate) and Clumsiness/Wandering Eye (aoe damage). Lightning orb is a projectile but the cracked armor makes it worth it.

Skills worth using:
Lightning Orb
Chain Lightning
B-surge
Shock arrow

Invoke is pretty decent, but it's not worth bringing over a Mesmer most of the time. It will do 112 consistently before cracked armor (140 is possible on cracked armor targets), whereas E-surge will give you 80-90 nearby instead of to 3 targets and you could even run Keystone signet, signet of clumsiness for the same damage. B-surge on heroes will be used in a dumb way so be prepared to see blind on monks.

I can't see heroes properly using Lightning orb and it requires line of sight so you'll see orb into walls sometimes.

Without blind and knockdown you're better off running something else.

--------------------
I would probably run something like:
12+1+1 air
8+1 Energy storage
10 utility (Restoration Magic/Prot/Smite/Command)

can also drop energy storage to 6+1 and run 11 in utility (not necessary for aegis), dropping AoR for 2 utility instead of 1

1 Shock Arrow
2 GoLE
3 Chain Lightning
4 Invoke/B-surge
5 Aura of Restoration
6 Air Attunement
7 Protective was Kaolai, Aegis / Convert Hexes (micro), Smite Hex, Stand Your Ground/Fall Back, etc. (utility slot)
8 Res

The problem is unlike Necros who have innate energy management anything non-elementalist needs to be on long cooldown. Splinter is a good skill but I'd put it on a Necro or Rit.

Stand Your Ground/Fall Back are actually better on Necros since Glyphs don't work on them, but I guess Shock arrow covers for this flaw. As long as you don't have Lightning Orb, you're good since 10 energy + attunement+ AoR = 5 energy (which is 3.75 seconds on 4 pips of energy). 15 Energy skills need to be glyphed to be effective, otherwise they cost 9 energy or 7 seconds of energy regen (even with AoR + attunement).

Last edited by LifeInfusion; Dec 20, 2010 at 02:59 AM // 02:59..
LifeInfusion is offline   Reply With Quote
Old Dec 20, 2010, 04:06 AM // 04:06   #9
Banned
 
Join Date: Jan 2007
Default

Is Thunderclap or Mindshock good?
Shadowlion is offline   Reply With Quote
Old Dec 20, 2010, 08:16 AM // 08:16   #10
Forge Runner
 
Join Date: May 2008
Default

Quote:
Originally Posted by Xenomortis View Post
Invoke Lightning
Chain Lightning
Lightning Orb
Shock Arrow
Air Attunement

Pick some other sort of energy management skill. After that there isn't much of use so you might as well use the guy as a platform for some healing or prot (Healing Breeze, Prot Spirit, Aegis, etc).
This, although at first sight I'd certainly not use Shock Arrow (GoLE instead) but rather Shell Shock. Optionals would probably be prot (Aegis and Prot Spirit), heal (Kaolai and Spirit Light) or speedboosts (Fall Back).

Thunderclap and Mind Shock are not good. Thunderclap is bad because of delayed effect, lack of damage and weak effect (so it Dazes ... so what? It doesn't Daze for very long, and you can more than compensate with more damage / KDs). Mind Shock is bad because of the heavy exhaustion cost for a not-so-good effect. If Mind Shock didn't cause exhaustion it would be so much better, but as it is it's just a PvP spike skill.
Jeydra is offline   Reply With Quote
Old Dec 23, 2010, 01:57 AM // 01:57   #11
Grotto Attendant
 
LifeInfusion's Avatar
 
Join Date: May 2005
Location: in the midline
Profession: E/Mo
Default

My problem with shell shock is that heroes don't really use single target procs like that very well. Also, with Lightning Orb at least you do some decent damage and insurance that the cracked armor gets put to use.
LifeInfusion is offline   Reply With Quote
Old Dec 23, 2010, 10:03 AM // 10:03   #12
Jungle Guide
 
AndrewSX's Avatar
 
Join Date: May 2010
Location: Italy, Turin
Guild: Lake
Profession: E/
Default

Quote:
Is Thunderclap or Mindshock good?
Not for heroes sure.
Mindshock is 5sec recharge, a hero would spam it until it's too much exausted to do anything.
About Thunderclap is an interesting skill for the daze that can apply, but works best on human players, cause you must be sure your target is a caster that doesn't move, and keep him in range for 3sec(a snare work good for this purpose, but i doubt a hero would do it without a LOT of micro).

If you want damage run Invoke.If you want utility run B-surge.
AndrewSX is offline   Reply With Quote
Old Dec 23, 2010, 10:16 AM // 10:16   #13
Academy Page
 
Join Date: Nov 2009
Guild: TtBE
Profession: Mo/Me
Default

Mind Shock is bad because heroes will spam it till they are exhausted (and in HM it will not KD for many casts either).

Thunderclap is bad because of the 3s delay and the 20s cd, if you really want aoe daze run technobabble instead.
Klance is offline   Reply With Quote
Old Dec 23, 2010, 02:18 PM // 14:18   #14
Tea Powered
 
Xenomortis's Avatar
 
Join Date: May 2008
Location: UK
Profession: N/
Default

Quote:
Originally Posted by Jeydra View Post
This, although at first sight I'd certainly not use Shock Arrow (GoLE instead)
I would agree (and GoLE did come to mind first), but I've never seen a hero use GoLE well. I've seen them get something out of Shock Arrow at least.
Xenomortis is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:31 AM // 06:31.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("